Format
Round-robin: you play every player at your table once, all games running at the same time. A win scores 1 point, a rare draw ½, a loss 0. Most points at your table wins it.
Tables
The field is split into tables of up to 7 players, bracketed by rating: the strongest players at Table 1, the next group at Table 2, and so on. Each table is its own competition, with its own winner and podium — you never face another table. With 7 or fewer entrants, the whole event is a single table.
Fun fact: games here are rated like any other, so a strong run this time can seat you at a stronger table next time.
The clock
Correspondence pace: 24 hours per move. The clocks start when the tournament begins, and a player’s clock runs while it’s their turn to move. There is no overall deadline on the event, it takes as long as it takes.
Missed moves
Let your 24 hours run out and you simply lose that turn: your opponent’s move still resolves and play moves on. One missed turn won’t cost you the game — but miss two in a row and you lose the game on time.
Abandoned games
If both players let the same turn lapse, that’s a double timeout. Two double timeouts in one game means neither side is really playing, so the game is abandoned: a double forfeit worth 0 to each. It still counts as a played game.
Standings & ties
Players are ranked by total points. A tie that needs breaking is settled by playing — see below.
Tiebreakers (if needed)
- A tie for a podium place (1st, 2nd, or 3rd) — a single game decides it. The winner takes the higher place.
- 4th place or lower — the players share the placing. No playoff.
- More than two players tied for a playoff position — a mini round-robin among them, all games launched at once.
Colors are assigned at random, as in any game. A playoff is a single round — there is no replay. In a mini round-robin, a draw is worth ½, exactly as in the main event. Anyone still tied when the round ends shares the placing.
Withdrawal
If a player leaves the event: if they had played fewer than half of their games, all their games are annulled; otherwise their results stand and their remaining games are forfeited.
